Billy is just your average kid with an affinity for not just playing, but also creating video games in 1987.During the perfect storm of his friends wanting to steal a Playboy from the local convenience store and his mom taking away his power box for his computer, Billy becomes friends with the convenience store owners daughter, Mary. Mary knows a lot about computer games and coding and decides to help Billy with his game. Before long, Billy discovers that Mary is his dream girl, but he also wants to help his friends steal the Playboys. Decisions, decisions. I loved this book. Its so much fun and hilarious. Once I picked it up, I couldnt put it down. If you enjoyed Ready Player Ones narration style and throwbacks to the 1980s, youll enjoy The Impossible Fortress original story and themes.
*MOST ANTICIPATED NOVELS OF 2017 SELECTION BY * ENTERTAINMENT WEEKLY * BUSTLE * "A sweet, funny, and moving tribute to nerds and misfits everywhere." --Seth Grahame-Smith, New York Times bestselling author of Pride and Prejudice and Zombies Until May 1987, fourteen-year-old Billy Marvin of Wetbridge, New Jersey, is a nerd, but a decidedly happy nerd. Afternoons are spent with his buddies, watching copious amounts of television, gorging on Pop-Tarts, debating who would win in a brawl (Rocky Balboa or Freddy Krueger? Bruce Springsteen or Billy Joel? Magnum P.I. Or T.J. Hooker?), and programming video games on his Commodore 64 late into the night. Then Playboy magazine publishes photos of Wheel of Fortune hostess Vanna White, Billy meets expert programmer Mary Zelinsky, and everything changes. A love letter to the 1980s, to the dawn of the computer age, and to adolescence--a time when anything feels possible--The Impossible Fortress will make you laugh, make you cry, and make you remember in exquisite detail what it feels like to love something--or someone--for the very first time.