3D Computer Graphics: A Mathematical Introduction with OpenGL

by Buss, Samuel R.
5 out of 5 Customer Rating
ISBN: 9780521821032
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Overview

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
  • Format: Hardcover
  • Author: Buss, Samuel R.
  • ISBN: 9780521821032
  • Condition: Used
  • Dimensions: 10.22 x 0.93
  • Number Of Pages: 396
  • Publication Year: 2003

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